Jan 29, 2008, 05:29 PM // 17:29
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#1
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Ascalonian Squire
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Hammer builds?
Hello, everybody. I got a warrior that I haven't done anything with in a while, so I was thinking of getting some hammer builds together. So I was wondering, could anyone recommend some fun hammer builds? I'm going to be pve'ing and
pvp'ing, so a few builds to mess around with would be nice.
Also, I have a max hammer with +15% while in a stance (Had it on hand, and didn't feel like finding a 15>50), and +30 hp, and I was wondering what I should use as the last mod.
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Jan 29, 2008, 06:17 PM // 18:17
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#2
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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This is my most used hammer build and it works great pretty much everywhere.
12 tactics, 15 hammer, 9 strength
W/D
[skill]healing signet[/skill] [skill]defensive stance[/skill] [skill]pious haste[/skill] [skill]steady stance[/skill] [skill]drunken blow[/skill] [skill]desperation blow[/skill] [skill]hammer bash[/skill] and optional
or go W/Mo and replace defensive stance, pious haste or optional for [skill]mending touch[/skill], [skill]wild blow[/skill] or [skill]sprint[/skill]
Just spam steady stance, drunken/desperation and hammer bash
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Jan 29, 2008, 06:26 PM // 18:26
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#4
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Wilds Pathfinder
Join Date: Jun 2005
Location: 功夫之王
Profession: N/
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In PvE I recommend the permaEarthShaker idea. The build looks something like:
[skill]Earth Shaker[/skill]
[skill]Whirlwind Attack[/skill]
[skill]Crude Swing[/skill]
[skill]"For Great Justice!"[/skill]
The rest is up to you but the general idea is this. Get charged up on adrenaline and have your enemies as balled up as you can manage.
ES > Crude Swing(should charge up ES) > ES > Whirlwind Attack(like Crude it should hit enough foes to recharge ES) > ES > Crude again and keep chaining until they are all dead.
General hammer bar is Dev Hammer, Crushing Blow, Hammer Bash or Heavy Blow and fill in the rest of your bar. IAS, speed buff, rez etc.
Last edited by nebuchanezzar; Jan 29, 2008 at 06:37 PM // 18:37..
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Jan 29, 2008, 06:26 PM // 18:26
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#5
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by Pyro
as for PvE, don't bother.
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Nonesense, I played a hammer warrior from Pre to RoF and all through GWEN, NF and factions. Using DBS builds or AoE attacks with earthshaker. Play the way you want to, I prefer hammer.
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Jan 29, 2008, 06:30 PM // 18:30
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#6
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Desert Nomad
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Quote:
Originally Posted by ajc2123
Nonesense, I played a hammer warrior from Pre to RoF and all through GWEN, NF and factions. Using DBS builds or AoE attacks with earthshaker. Play the way you want to, I prefer hammer.
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oki, I prefer high damage and godmode over hammer
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Jan 29, 2008, 08:03 PM // 20:03
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#7
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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Quote:
Originally Posted by Pyro maniac
oki, I prefer high damage and godmode over hammer
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Unlike most non-Dragon Slash/Triple Chop builds Earthshaker is actually good. It can be used to fuel SY quickly and consistently and can immobilize a large group for aoe damage. I don't prefer ES over DSlash but that's mostly because I like my shield.
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Jan 29, 2008, 09:41 PM // 21:41
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#8
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Lion's Arch Merchant
Join Date: May 2006
Location: Amsterdam, NL
Guild: The Guild of Cunning Artificiers [ANKH]
Profession: W/
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This combo is grand:
[skill]Devastating Hammer[/skill][skill]Crushing Blow[/skill][skill]Heavy Blow[/skill]
Add an IAS and adrenalin buffs and you got a nice hammer build
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Jan 30, 2008, 12:48 AM // 00:48
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#9
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Krytan Explorer
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Dev Hammer
Crushing Blow
Heavy Blow
Bull's Strike
Flail
Enraging Charge
Rush
Res Sig
Hammer 12+1+1
Strength 12+1
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Jan 30, 2008, 02:34 AM // 02:34
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#10
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Rage of the ntouka. or however you spell that. followed by adrenaline spike. repeat as nessicary. plus you can use LC.
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Jan 30, 2008, 02:57 AM // 02:57
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#11
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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not a fan of LC personally, rather not heal than waste a slot on it.
as for hammer builds, if its pve, its full earth shaker for me. whirl+crude+pulverizuuuur and sy!/fgj! flail ect...
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Jan 30, 2008, 03:20 AM // 03:20
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#12
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Pyro maniac
oki, I prefer high damage and godmode over hammer
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You DO realize that people are allowed to use weapons other than swords?
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Jan 30, 2008, 05:04 AM // 05:04
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#13
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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XD
for hammer
Devastating
Crushing Blow
Fierce Blow
Heavy Blow
For great justice
Enraging charge
rez
works fine in pve and well in pvp even without an ias
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Jan 30, 2008, 06:17 AM // 06:17
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#14
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Krytan Explorer
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No Bull's Strike?
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Jan 30, 2008, 06:40 AM // 06:40
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#15
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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With brawling headbutt in the game, the only niche left to hammers is earth shaker, so you'd need to base your build around that.
[skill]Earth Shaker[/skill][skill]crude swing[/skill][skill]flail[/skill][skill]enraging charge[/skill][skill]enduring harmony[/skill][skill]"for great justice!"[/skill]
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Jan 30, 2008, 08:02 AM // 08:02
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#16
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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Quote:
Originally Posted by Scary Raebbit
No Bull's Strike?
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In PvE?
Physical-heavy builds like yellow-way are well-suited for an Earth Shaker guy.
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Jan 30, 2008, 08:41 AM // 08:41
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#17
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by nebuchanezzar
In PvE I recommend the permaEarthShaker idea. The build looks something like:
[skill]Earth Shaker[/skill]
[skill]Whirlwind Attack[/skill]
[skill]Crude Swing[/skill]
[skill]"For Great Justice!"[/skill]
The rest is up to you but the general idea is this. Get charged up on adrenaline and have your enemies as balled up as you can manage.
ES > Crude Swing(should charge up ES) > ES > Whirlwind Attack(like Crude it should hit enough foes to recharge ES) > ES > Crude again and keep chaining until they are all dead.
General hammer bar is Dev Hammer, Crushing Blow, Hammer Bash or Heavy Blow and fill in the rest of your bar. IAS, speed buff, rez etc.
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/agree
I've been using a team build like this one on my warrior's hammer build. The monsters run in fear. Seriously. Only difference these days is I take a Splinter Weapon Rit with Withering Aura over the MM in that post.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jan 30, 2008, 10:47 AM // 10:47
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#18
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Desert Nomad
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Quote:
Originally Posted by blue.rellik
You DO realize that people are allowed to use weapons other than swords?
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ok the builds posted here are nice tho, but still inferior to axe/sword
Imo the only reason to play hammer, is when you already have a warrior (or even better paragon) spamming save yourselves and you have to have some serious shutdown. a 12 sec knockdown is great on shutdown for owning some bosses. Even better then the god interupting of heroes.
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Jan 30, 2008, 11:21 AM // 11:21
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#19
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Pyro maniac
ok the builds posted here are nice tho, but still inferior to axe/sword
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Even the one build to own them all would bore me stupid if it's all I played...
People sometimes like a change...and although hammers might not be able to chuck out "Save Yourselves!" as often as an axe or sword can, they're darn fun.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jan 30, 2008, 12:03 PM // 12:03
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#20
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Pyro maniac
ok the builds posted here are nice tho, but still inferior to axe/sword
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Cool. Thank you for contributing to the thread
Again, do you realize that not everywhere in PvE requires SY? Also in lots of areas in PvE where you're killing things so quickly, does it matter that you finish the fight 20 seconds quicker?
Also I would highly disagree with axes being better than hammers. In HM Ascalon 4-man areas against the grawl monks, I would prefer the shut-down capabilities of a DSlash or Hammer over 3Chop or Eviscerate.
Quote:
Imo the only reason to play hammer, is when you already have a warrior (or even better paragon) spamming save yourselves and you have to have some serious shutdown. a 12 sec knockdown is great on shutdown for owning some bosses. Even better then the god interupting of heroes.
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So you're saying that in EVERY single part of PvE, you run the same general builds? You never make any changes? Man I don't know about you but I would get bored of running DSlash/3Chop everywhere, you know that sometimes people want something different?
As long as someone is running something good with a weapon (good skills that work well together) then there's no need to be a jerk and tell him to change weapons. I mean a hammer bar can still run SY, the only different is that you can't keep it up as easily as a DSlasher and even then you don't need it up all the time. Now unless someone was wanting a Warrior dagger build, go and be a jerk, I would agree but in this situation where he's asking something that isn't completely stupid then well, don't.
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